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The Human Project

PostPosted: Mon Jul 14, 2008 11:56 am
by static
Mission:

Doing studies and such are kinda typical for me. I usually spend at least an hour or so a day (or every other day) modeling and sculpting something like a head, arm or foot for practice. Well considering I do it anyways I figured that I could actually create some final pieces, and work on my texturing abilities, out of them so heres the plan. I'm gonna model a team of misfits. The main guy will be a bond/bourne style character and the rest will be supporting characters. All the males will use the same base body, tweaked for build and posture, but will have unique clothing and heads. I wanna play with hair too so they wont all be bald dudes :) I would like to do the same with females as well so we'll see what happens.
Anyways, wish me luck, crits welcome

Heres the base with 2 lvls of sculpting... still a ways to go..

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Re: The Human Project

PostPosted: Mon Jul 14, 2008 10:53 pm
by static
had a little more time today

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Re: The Human Project

PostPosted: Tue Jul 15, 2008 4:37 am
by Jpowers
Can't wait to see this, especially the 007 guy. That will be so awesome!

Re: The Human Project

PostPosted: Tue Jul 15, 2008 3:52 pm
by static
just playing around with some cliche/boring (and quite shitty) clothing concepts... oh yeah and im not gonna limit myself to 2 characters anymore, im just gonna keep drawing and modeling :)... organization is for work.. not home

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Re: The Human Project

PostPosted: Wed Jul 16, 2008 5:16 am
by Jpowers
Personally, for the secret agent, I like the idea of the tux, but a little more "style" to it. Like you have. Have the shirt tail hanging out, the jacket wide open. Stuff like that is really cool imo.

Josh

Re: The Human Project

PostPosted: Wed Jul 16, 2008 8:49 am
by static
yeah I agree but at the same time im kinda sick of doing dudes in suits :) not really sure yet where im gonna go so hopefully I can make some progress today on the concept side today. Wish me luck!

Re: The Human Project

PostPosted: Thu Jul 17, 2008 11:57 am
by static
still working.. posture is a pain in the ass

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Re: The Human Project

PostPosted: Sun Jul 20, 2008 12:31 pm
by static
updated first post and got some more sculpting done

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Re: The Human Project

PostPosted: Mon Jul 21, 2008 11:03 pm
by static
update on the first guy.. just color and normals so far. heres the maya screengrabs / boots and hands are missing textures still.. im getting to it

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Re: The Human Project

PostPosted: Mon Jul 21, 2008 11:06 pm
by static
some wires.. still havent optimised the boots..

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Re: The Human Project

PostPosted: Mon Jul 21, 2008 11:55 pm
by static
also.. I started a "hacker" style character at work today during lunch and heres what I have so far

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Re: The Human Project

PostPosted: Mon Jul 28, 2008 7:18 am
by bitmap
I really like this last char alot. Throw in some pouch bags on the side of the shorts and make his shirt ala drake's fortune, mullet style. tucked in at front and hanging on the back.
Oh ok. i dont know what you are gonna go with this one, but i just had the idea of him being a rock climber.
http://www.codinghorror.com/blog/images ... imbing.jpg
http://www.mt.crimea.com/climb/kryvoshe ... kraine.jpg
http://images.inmagine.com/img/pixland/ ... 251066.jpg

think would be pretty sweet.
your model has the right porportions. just make a helmet, make the shorts bigger and more close to the body, some nice climbing shoes and all that gear. and it will look amazing.
Infact, making a rock mountain and then riging him so that he is climbing the rock would make an awesome turnarround piece. Even better, instead of a rock mountain, make one of those walls that they use to pratice climbing. would make a sweet diorama.
:)

edit:
this one
http://www.photoshoptalent.com/images/c ... esmall.jpg

Re: The Human Project

PostPosted: Tue Jul 29, 2008 10:30 pm
by static
just posting some quick updates.. still a ways to go

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Re: The Human Project

PostPosted: Wed Jul 30, 2008 5:23 am
by Jpowers
I think this is a rendering artifact (GI samples?) but his skin has a noisy look to it. Almost like he has thousands of smaller age spots on his face. Is this a render issue or on the actual texture?

Love the shirt, but not liking the jeans much. I think it's how bright they are.

What about something like this:

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I just think the vibrant standard denim is kind of clashing a bit with the style.

The texture also has them kind of feeling like a softer material ,like sweat pants, rather than thick harder denim. Feels like their is a cotton like fabric overlay on them, which I think is really what's doing it. Anyway, I am liking the progress though, a lot. Can't wait to see the next update.

Re: The Human Project

PostPosted: Wed Jul 30, 2008 8:52 am
by static
there is micro detail in the normal map and thats prolly the "noise" you are seeing. If I take it out the face will look flat when there are close-ups. There is no GI, just a straight render from Maya. As far as the materials go I completely agree, not only with the pants and shirt (im gonna try for a silk shirt) but for the face as well. Right now nothing has spec maps so hopefully I can get to that soon. Ill see what I can do with the jeans color.. I dont mind it but maybe it could use for some tweaking. Thanks for the crits

Re: The Human Project

PostPosted: Wed Jul 30, 2008 9:05 pm
by static
addressed a lot of little things tonight.. gonna resculpt the pants tonight but I may not have another update till tomorrow.. anyways heres what I have so far...

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p.s no spec yet.. as im sure you can tell

Re: The Human Project

PostPosted: Thu Jul 31, 2008 9:15 am
by static
playing around with the shape of the pants last night.. im diggin it a little more

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Re: The Human Project

PostPosted: Sat Aug 02, 2008 10:09 am
by Jpowers
By you shape, you mean the wrinkles and all that? It looks like you changed the wrinkles, and I like them a lot better. They feel sharper, which helps boast that they are a harder cloth material :) nice work man!

Re: The Human Project

PostPosted: Sat Aug 02, 2008 11:01 am
by static
yeah I sharpend things up a bit and changed the overall shape of the pants (how they fall on the body) ill have a turn around in a little bit so you can see better. Thanks for the comment

Re: The Human Project

PostPosted: Sat Aug 02, 2008 4:52 pm
by static
update

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Re: The Human Project

PostPosted: Sat Aug 02, 2008 7:08 pm
by bitmap
hum. the pants now have a crease that looks like they are from a pant suit.
Dont really think anyone irons their jeans like that. could be wrong. looks weird tho.
THe shirt looks nice, but right now, it looks like leather and not silk. maybe you need to add a little falloff to the reflection so it acts more velvety.

Re: The Human Project

PostPosted: Sat Aug 02, 2008 7:13 pm
by static
not sure what ya mean by fall off to the reflection but ill see what I can do.. it does kinda look like leather. Ill fix the pants crease too. Thanks for the comment


edit::: hahahahah I had the front edge going down the right leg set to hard normals... wow, I thought something looked off.

Re: The Human Project

PostPosted: Sat Aug 02, 2008 7:31 pm
by static
update... better?

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Re: The Human Project

PostPosted: Sat Aug 02, 2008 7:50 pm
by static
yet another one.. I just cant wrap my head around it tonight.. im gonna move on and see if I can come up with something better tomorrow...

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Re: The Human Project

PostPosted: Sun Aug 03, 2008 6:03 am
by Jpowers
Yeah the shirt looks leathery right now. I don't think it's the power of the spec, but rather, you would have to use a shader that lets you control 2 spec values at once (kinda like a CD or cooking pan)?. I don't know, I just remember silk having a very unique look when it comes to light reflectivity, but I could be wrong, and I am too tired this morning to look for images yet ;)

Re: The Human Project

PostPosted: Sun Aug 03, 2008 6:15 am
by bitmap
yeah. i would be tired too if i had to spend my evening looking at nazi leathery chicks.
Oh the horror!
lol

Re: The Human Project

PostPosted: Mon Aug 04, 2008 2:59 pm
by static
little sculpting at lunch.... does his waist look to low to anyone else?

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p.s Yes hes wearing surf shorts.. I saw someone wearing them this morning and thought it would be cool... California is getting to me I guess

Re: The Human Project

PostPosted: Mon Aug 04, 2008 8:28 pm
by Jpowers
Haha, I love the idea of surf shorts. And no, his waist band looks pretty good to me imo. I'm digging this guy big time!